Hey guys! Taylor here. I’m very, very excited to be able to finally talk in depth about this cool project I’ve been doing.
So, as some of you know, I’m an illustrator not just by passion and hobby and self-employment, but in my day job and on a freelance basis as well. In English: I paint on my own time, but my day job is also painting, and ALSO when friends or clients outside of work ask me to do some art, I can sometimes pitch in and do it.
A while ago, I was approached by a friend, whose game development label, OgreWare, was coming up with a cool little smartphone idle game. They needed an illustrator, and I needed grocery money. It worked out well for both parties: We put out Calling All Heroes this week.
CAH has been a huge part of my “behind the scenes work,” stuff that I haven’t been able to tell you much about, for a while – and now, the game is out and I finally can tell you about it!
For more about this project (and a little speedpaint of some art I did for the loading screen), check out the video below.
To those who heard about this on my Instagram or YouTube and have followed up and played the game, thank you! And if you haven’t played the game yet, you can click here to get it on Google Play. You can also check out OgreWare at their website, OgreWare.net.
That’s the update for this week. I know it’s short, but I am already a day behind on this post, so it’s going up on Tuesday rather than Monday…I apologize! I really try to post daily, but yesterday just ran away with me. All good stuff, just VERY busy.
I have more content coming in the next few weeks and beyond, so stay tuned. Also, how do you like the “embedded video” format? Do you prefer when I stick to just text here on the blog? Or does the video enhance the experience? Let me know!
Talk to you soon!